
PROJECTS

Programming
A game that I programmed up that applies the concepts of Advanced Ai into a Simulation game. The game focues on npcs simulations and decision making. The Ai makes all the decisions through out the simulation. The advance Ai techniques is what creates an Npc, its concepts help improve the realism of Npcs today.

Level Design
A capture the flag map made in Unreal engine using different assists. The project started with a Grey box level. Once the Grey box was completed, the next step was implementing the selected theme to the level. Elements such as lighting, design concepts, playability and spacing were the fundamental pillars guiding this project’s completion. Lastly, after extensive playtesting and refinement, I successfully created a level that incorporated all aspects of level design.

Graphic Design
For one of my previous projects, I took the role of graphic designer. I was assigned to create the designs for the cards and cardholders. For this project, I used Photoshop to create these original card designs. Using my five years of experience in photoshop contributed to my design creation.